using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using CastleDefender.Platform.ScreenBehavior;
using Microsoft.Xna.Framework.Graphics;

namespace CastleDefender.Platform.GameScene
{
    public partial class GameHelp : GameInfo
    {
       
        #region CONSTRUCTOR

        public GameHelp(Game myGame, ref TouchBehavior touch)
            : base(myGame,ref touch, "Help")
        {

        }

        #endregion
    }
}
